![]() ![]() ![]() Character mounts have also been standardised to unlock at specific ranks. The Festag Update Beta brings a number of improvements, changes, fixes, and balance changes to WARHAMMER II, along with a major skills update for the Lords and Legendary Lords of the Old World that appear in WARHAMMER II’s Mortal Empires campaign.Ĭharacters of the Old World now get Red Skill Trees comparable to their New World counterparts in WARHAMMER II, plus numerous tweaks and changes to their existing skills, traits and abilities. They could certainly put some animators and artists on it instead of wasting them on Thrones of Soytannia. I would honestly have no problem with more "mini" DLC packs with maybe 1 LL, 1 Lord and a coiple of units (like Grim and Grave) ON TOP OF the usual scheduled big DLC packs. It probably annoys people to see them getting even more crap when Empire is currently in the same dismal situations as WH1. Giving VC love is definitely tricky because they already have a very large roster of units plus multiple Legendary Lords and a couple of start positions (Vlad faction doesn't really count), but they're STILL missing quite a few iconic characters and unique Lord models. But it might be a very long time since CA have said they're working on revamps of other WH1 factions with each major update. I'd be surprised if we don't get a proper Neferata model eventually, since her faction was specifically added to ME. I know they won't be a focus (they've said they will always prioritize WH2 factions for now) merely that if they decide to use Nagash, for example, as another "boss" type faction (similar to AI WoC, Vortex skaven, or Lokhir in the VamCo campaign) in WH3 or one of the DLC (maybe the final Mortal Empires map will have more than one Big Bad - Nagash, Archaon and Bellend or we the daemon's name is attacking from three corners of the map), we might get another couple of models out of it that can be switched out with the lazy placeholder ones we have right now.
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